James interviews game designer and author IE Horton about his process in worldbuilding for his new old book ‘Deity Principle’.
IE Horton stresses the importance of putting the work into your worlds but also that worldbuilding is a labor love that you must put yourself into. We explore his method of constructing worlds through use of conflict, taking competing ideas and smashing them together or building on ideal utopian concepts by adding selfish people into them. Also, space toilets.
So, sit back, give it a listen and be inspired.
Do your streams seek vengeance? Do your waterways fall in love? Rivers form the veins and arteries of landmasses. They provide places for humans...
Isn’t it great when your players are obsessed? When they form massive cork boards with twine and string connecting images of different characters and...
Every GM is trying to creating a world with collaborators whether they like it or not. Authors are now embracing methodologies that include fans...