On this episode of Worldcraft club we talk to Jon Bell a friend of the show, collaborator and tentacle faced denizen of the Underdark (Dungeon Master) about his ideas on world creation for Table Top Roleplaying Games (TTRPG). Discussing how to engage your players (your collaborative audience) effectively, show off your world while not boring them with exposition, why names matter, and how much detail to put into each level of your world building.
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Everyone’s afraid of being unoriginal. I mean, it’s understandable that we want to stand out. We don’t want our world-building to be hum drum...
Fish don’t know they’re wet. We all have a culture whether we know it or not. We tend to see it clearly in others...
It’s hard to kill your darlings. To let go of something that you spent hours (days/weeks/years) creating but that’s what we do when we...