On this episode of Worldcraft club we talk to Jon Bell a friend of the show, collaborator and tentacle faced denizen of the Underdark (Dungeon Master) about his ideas on world creation for Table Top Roleplaying Games (TTRPG). Discussing how to engage your players (your collaborative audience) effectively, show off your world while not boring them with exposition, why names matter, and how much detail to put into each level of your world building.
Links
Description - What if it's better to leave some parts of your world unwritten? It's entirely possible that your audience will do a better...
Ferror, the world of DinoBeasts, is merciless. Only the strong survive, the ones who pass the frequent testing of her savage jungles filled with...
The Shaper's World is not limited by standard fantasy tropes or callbacks, it's built on a system of real world physics. You won't find...