On this episode of Worldcraft club we talk to Jon Bell a friend of the show, collaborator and tentacle faced denizen of the Underdark (Dungeon Master) about his ideas on world creation for Table Top Roleplaying Games (TTRPG). Discussing how to engage your players (your collaborative audience) effectively, show off your world while not boring them with exposition, why names matter, and how much detail to put into each level of your world building.
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The Shaper's World is not limited by standard fantasy tropes or callbacks, it's built on a system of real world physics. You won't find...
Part Two of Steel Stash on using ASCOPE/PMESII as a worldbuilding tool! Join Steel Stash and James as they finish up with the OPE...
Description James interviews game designer and author IE Horton about his process in worldbuilding for his new old book ‘Deity Principle’. IE Horton stresses...