On this episode of Worldcraft club we talk to Jon Bell a friend of the show, collaborator and tentacle faced denizen of the Underdark (Dungeon Master) about his ideas on world creation for Table Top Roleplaying Games (TTRPG). Discussing how to engage your players (your collaborative audience) effectively, show off your world while not boring them with exposition, why names matter, and how much detail to put into each level of your world building.
Links
Description James interviews game designer and author IE Horton about his process in worldbuilding for his new old book ‘Deity Principle’. IE Horton stresses...
As worldbuilders we constantly desire more detail in our settings but is it possible that we’re writing checks that can’t be cashed? When an...
Description - What if it's better to leave some parts of your world unwritten? It's entirely possible that your audience will do a better...