Horror holds a grim fascination for millions of people but it can be elusive at times. The things that you’d think would draw out the biggest screams sometimes fall flat because they’re too obvious or gratuitous. Real horror lies in subtlety and the unknown. What if the best horror is in the margins, just outside of your eyeline. Watching, waiting. This is exactly what Zack Goings and the team at STONEworks Gaming have imbued into their recent kickstarter ‘Winthrop Manor’, a ZineQuest contribution and introduction to their broader setting ‘Dreadlands’. We find out a little more about exactly what they’re making while also learning some solid worldbuilding and dungeon mastering advice for the aspiring horrific creator.
This Netflix series by Studio Trigger brought Night City to life in new and unexpected ways drawing so many of is in from the...
Advanced technology beyond our imagination. Unbelievable discoveries. Dimensions and galaxies unknown. What happens when you push science fiction to the limits? Super Science is...
There’s no doubt that Isaac Asimov was a master. His work is unparalleled science fiction that formed the basis of the genre as we...