Horror holds a grim fascination for millions of people but it can be elusive at times. The things that you’d think would draw out the biggest screams sometimes fall flat because they’re too obvious or gratuitous. Real horror lies in subtlety and the unknown. What if the best horror is in the margins, just outside of your eyeline. Watching, waiting. This is exactly what Zack Goings and the team at STONEworks Gaming have imbued into their recent kickstarter ‘Winthrop Manor’, a ZineQuest contribution and introduction to their broader setting ‘Dreadlands’. We find out a little more about exactly what they’re making while also learning some solid worldbuilding and dungeon mastering advice for the aspiring horrific creator.
Pop quiz! What page of the monster manual has an ASCOPE/PMESII? Steel Stash joins the pod for this two part episode discussing this powerful...
Description - Should you be able to use magic to kill someone at 400 yards? Ryan says no! Ryan's most recent book and how...
There’s no doubt that Isaac Asimov was a master. His work is unparalleled science fiction that formed the basis of the genre as we...