What if it's better to leave some parts of your world unwritten? It's entirely possible that your audience will do a better job at building your world than you will. Seth, James and Jon talk about the deep mysteries in your world and why sometimes they should stay just out of your audience's reach.
In a WorldCraft Club first, we interview an animation studio, YGKrow, and talk about the process of animation and how it can enhance your...
Ferror, the world of DinoBeasts, is merciless. Only the strong survive, the ones who pass the frequent testing of her savage jungles filled with...
There’s one thing that unites us all, one thing that is totally and indisputably common to the human experience. We eat (and breath, and...