What if it's better to leave some parts of your world unwritten? It's entirely possible that your audience will do a better job at building your world than you will. Seth, James and Jon talk about the deep mysteries in your world and why sometimes they should stay just out of your audience's reach.
Remember when we looked up into the night sky and saw endless potential in that little red dot out among the stars. Was it...
Every GM is trying to creating a world with collaborators whether they like it or not. Authors are now embracing methodologies that include fans...
Why do people keep honking at James’ bike? How come no one cares that Marcos is streaking? Why can’t Seth get free burritos? Gameplay...