Is breaking your rules because a particular scene needs a little extra oomph a good thing to do? The rule of cool is where your story starts to strain the expectations and rules that are created and there’s always a cost to it in the form of your visitant’s trust. Will you simply bend/break your rules again when it’s convenient? Marcos and James discuss where the limits of this rule are, jumping the shark, and Nathan Drake’s hit points.
Description - Cyber-fantasy world Caldonyx is a neon colored masterpiece lovingly crafted by Doug and Alli of the RPG for You and Me Podcast....
What happens in your setting when someone dies? Are there gods? Are they deeply concerned with the comings and goings of people or are...
Adventure Time and Lord of the Rings obviously have a lot in common, but how much? There is a strong temptation to write worlds...