Is breaking your rules because a particular scene needs a little extra oomph a good thing to do? The rule of cool is where your story starts to strain the expectations and rules that are created and there’s always a cost to it in the form of your visitant’s trust. Will you simply bend/break your rules again when it’s convenient? Marcos and James discuss where the limits of this rule are, jumping the shark, and Nathan Drake’s hit points.
In this episode of the Worldcraft club Seth and James talk about building worlds that your audience can believe in (or at least suspend...
Well!? The Empire is obviously evil, I mean, obviously. However, we reckon most folks in the galaxy far far away were pretty ambivalent about...
What happens in your setting when someone dies? Are there gods? Are they deeply concerned with the comings and goings of people or are...