Is breaking your rules because a particular scene needs a little extra oomph a good thing to do? The rule of cool is where your story starts to strain the expectations and rules that are created and there’s always a cost to it in the form of your visitant’s trust. Will you simply bend/break your rules again when it’s convenient? Marcos and James discuss where the limits of this rule are, jumping the shark, and Nathan Drake’s hit points.
Possibly the most important question a worldbuilder will never ask themselves: How do I make room for someone else to add to my world?...
Adventure Time and Lord of the Rings obviously have a lot in common, but how much? There is a strong temptation to write worlds...
Ferror, the world of DinoBeasts, is merciless. Only the strong survive, the ones who pass the frequent testing of her savage jungles filled with...