Fish don’t know they’re wet. We all have a culture whether we know it or not. We tend to see it clearly in others and recognize that it’s a pivotal part of worldbuilding. We all remember a particular race or culture in our favorite media’s world-building that set our imaginations on fire whether it’s the Necrons of Warhammer, the Protoss of StarCraft, or the Sylvan elves of Lord of the Rings a diverse array of cultures can bring your world to life. How do you start with creating cultures, though? James and Marcos discuss some of the best ways to develop your cultures and place them in your stories in a way that highlights them all the while building a culture of cybernetic vikings.
Isn’t it great when your players are obsessed? When they form massive cork boards with twine and string connecting images of different characters and...
In this episode of the WorldCraft Club podcast, James is joined by guests Max Moyer, an epic fantasy author of 'Zodak the Last Shielder',...
We spoil the crap out of this show so if you haven’t seen it yet and you want to see it and you don’t...