People aren’t self motivated so much as faction oriented. Belonging is a powerful part of the human experience whether it’s a family, a guild, a rebellion or bowling league we tend to seek the best for the people we’re closest to. These kinds of ties and relationships can create great conflict and add real depth to your worldbuilding. Seth and James dive into some of their favorite factions and explore how factions answer a deep need in your character building and world crafting.
Description James interviews game designer and author IE Horton about his process in worldbuilding for his new old book ‘Deity Principle’. IE Horton stresses...
War, war never changes, and it’s everywhere. At least in fiction. When we think about war in stories (except for the most gritty retrospectives)...
Remember when we looked up into the night sky and saw endless potential in that little red dot out among the stars. Was it...