People aren’t self motivated so much as faction oriented. Belonging is a powerful part of the human experience whether it’s a family, a guild, a rebellion or bowling league we tend to seek the best for the people we’re closest to. These kinds of ties and relationships can create great conflict and add real depth to your worldbuilding. Seth and James dive into some of their favorite factions and explore how factions answer a deep need in your character building and world crafting.
Sometimes the process of worldbuilding can drag and steal your sense of excitement about a setting you’ve been crafting. The antidote? A good story,...
Description James interviews game designer and author IE Horton about his process in worldbuilding for his new old book ‘Deity Principle’. IE Horton stresses...
It’s a bug bear isn’t it? Exposition. I mean, in one sense we’re told to show and not tell but we also need our...