People aren’t self motivated so much as faction oriented. Belonging is a powerful part of the human experience whether it’s a family, a guild, a rebellion or bowling league we tend to seek the best for the people we’re closest to. These kinds of ties and relationships can create great conflict and add real depth to your worldbuilding. Seth and James dive into some of their favorite factions and explore how factions answer a deep need in your character building and world crafting.
Why do people keep honking at James’ bike? How come no one cares that Marcos is streaking? Why can’t Seth get free burritos? Gameplay...
Isn’t it great when your players are obsessed? When they form massive cork boards with twine and string connecting images of different characters and...
Sometimes the process of worldbuilding can drag and steal your sense of excitement about a setting you’ve been crafting. The antidote? A good story,...