Isn’t it great when your players are obsessed? When they form massive cork boards with twine and string connecting images of different characters and phenomena in your world. How do you bottle this, though? How does a GM drive player engagement with worldbuilding? James and Seth break down how to drive player excitement and engagement.
Description - The lines between wealth and poverty can be stark and jarring in the real world and often serve as a source of...
Join us for the whimsical and adventurous tales of Jon, Marcos, and Seth as they explore the deep unknowns of the pulp setting! Will...
Andor hit different. As far as Star Wars stories go this show fell on the 'grittier' side of things. Much like Rogue One, where...