Isn’t it great when your players are obsessed? When they form massive cork boards with twine and string connecting images of different characters and phenomena in your world. How do you bottle this, though? How does a GM drive player engagement with worldbuilding? James and Seth break down how to drive player excitement and engagement.
It’s hard to kill your darlings. To let go of something that you spent hours (days/weeks/years) creating but that’s what we do when we...
Being GM is not easy. The worlds we create are supposed to ensnare our visitants and draw them in but when our audience have...
It’s a bug bear isn’t it? Exposition. I mean, in one sense we’re told to show and not tell but we also need our...