It’s a bug bear isn’t it? Exposition. I mean, in one sense we’re told to show and not tell but we also need our visitants to understand your worldbuilding, to feel like they can anticipate outcomes so they’re not caught flat footed (or we don’t fail to catch them flat footed when we need to). How do you go about telling your visitant about the world you’re creating? Seth and Marcos uncover some really powerful tools that will help you up your game with exposition, promote clarity and help your visitant settle in. So pop on the ear amplifiers of your choice and dive into another fantastic episode of the WorldCraft Club Podcast.
Ah yes, the brain melting question of every Worldbuilder. It’s clear that the worldbuilding that inspired 3 generations of writers and Worldbuilders can’t fairly...
Plotter or pantser? Do you take the time to write extensive outlines or do you find that you tend to create on the fly?...
Don't worldbuild at the cost of wonder! In this episode of The WorldCraft Club, James and Dave delve into the origins of worldbuilding, tracing...