It’s hard to kill your darlings. To let go of something that you spent hours (days/weeks/years) creating but that’s what we do when we engage on any creative endeavor. It’s especially true with tabletop roleplaying games where the visitants tend to want a hand in the creative process. They’re not passive observers of the story but active participants. RJD20 and James discuss how to hold your writing in an open hand and allow your players a seat at the table when you’re playing even as you do much of your harder worldbuilding at your desk between games.
Isn’t it great when your players are obsessed? When they form massive cork boards with twine and string connecting images of different characters and...
Description - Cyberpunk is all the rage! With CD Projekt Red’s Cyberpunk 2077 and Seth’s minor obsession with Shadowrun we’ve been chomping at the...
Is breaking your rules because a particular scene needs a little extra oomph a good thing to do? The rule of cool is where...