It’s hard to kill your darlings. To let go of something that you spent hours (days/weeks/years) creating but that’s what we do when we engage on any creative endeavor. It’s especially true with tabletop roleplaying games where the visitants tend to want a hand in the creative process. They’re not passive observers of the story but active participants. RJD20 and James discuss how to hold your writing in an open hand and allow your players a seat at the table when you’re playing even as you do much of your harder worldbuilding at your desk between games.
Advanced technology beyond our imagination. Unbelievable discoveries. Dimensions and galaxies unknown. What happens when you push science fiction to the limits? Super Science is...
It’s a bug bear isn’t it? Exposition. I mean, in one sense we’re told to show and not tell but we also need our...
In Ross’s latest book we see a man displaced from all he finds familiar adjusting to a new world he knows only through academic...