It’s hard to kill your darlings. To let go of something that you spent hours (days/weeks/years) creating but that’s what we do when we engage on any creative endeavor. It’s especially true with tabletop roleplaying games where the visitants tend to want a hand in the creative process. They’re not passive observers of the story but active participants. RJD20 and James discuss how to hold your writing in an open hand and allow your players a seat at the table when you’re playing even as you do much of your harder worldbuilding at your desk between games.
Adventure Time and Lord of the Rings obviously have a lot in common, but how much? There is a strong temptation to write worlds...
Do your streams seek vengeance? Do your waterways fall in love? Rivers form the veins and arteries of landmasses. They provide places for humans...
Description On this episode of Worldcraft club we talk to Jon Bell a friend of the show, collaborator and tentacle faced denizen of the...