13 - Zombies

May 13, 2020 00:41:32
13 - Zombies
WorldCraft Club
13 - Zombies

May 13 2020 | 00:41:32

/

Hosted By

James Horton

Show Notes

Description -

The shambling horde slowly surrounds a safehouse while the survivors bicker over their dwindling food supplies inside. Zombies are a big part of our stories, they represent, not just an artifact of worldbuilding, but an entire sub genre of fiction. There's just something about them, they look like us they feed on our flesh, the slow ones represent a gathering threat, the fast ones a vicious predator. But how do we use these monsters in our stories? What kind of worlds support them well and what sort of themes do they draw out? Let's dive into those questions and more in another awesome episode of The WorldCraft Club Podcast.

Links -

Contact -

Other Episodes

Episode

August 06, 2024 00:23:30
Episode Cover

75 - Avoiding the Genre Trap - Worldbuilding in a way that draws your audience in without burning you out

In this episode of The Worldcraft Club, host James and guest Seth delve into the complex topic of genre and its impact on storytelling...

Listen

Episode 0

September 08, 2020 00:54:31
Episode Cover

21 - Interview: Matthew Selznick

The Shaper's World is not limited by standard fantasy tropes or callbacks, it's built on a system of real world physics. You won't find...

Listen

Episode 0

December 10, 2019 00:46:13
Episode Cover

03 - Interview: IE Horton

Description James interviews game designer and author IE Horton about his process in worldbuilding for his new old book ‘Deity Principle’. IE Horton stresses...

Listen