The shambling horde slowly surrounds a safehouse while the survivors bicker over their dwindling food supplies inside. Zombies are a big part of our stories, they represent, not just an artifact of worldbuilding, but an entire sub genre of fiction. There's just something about them, they look like us they feed on our flesh, the slow ones represent a gathering threat, the fast ones a vicious predator. But how do we use these monsters in our stories? What kind of worlds support them well and what sort of themes do they draw out? Let's dive into those questions and more in another awesome episode of The WorldCraft Club Podcast.
In this episode of the Worldcraft club Seth and James talk about building worlds that your audience can believe in (or at least suspend...
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Every GM is trying to creating a world with collaborators whether they like it or not. Authors are now embracing methodologies that include fans...