The shambling horde slowly surrounds a safehouse while the survivors bicker over their dwindling food supplies inside. Zombies are a big part of our stories, they represent, not just an artifact of worldbuilding, but an entire sub genre of fiction. There's just something about them, they look like us they feed on our flesh, the slow ones represent a gathering threat, the fast ones a vicious predator. But how do we use these monsters in our stories? What kind of worlds support them well and what sort of themes do they draw out? Let's dive into those questions and more in another awesome episode of The WorldCraft Club Podcast.
As worldbuilders we constantly desire more detail in our settings but is it possible that we’re writing checks that can’t be cashed? When an...
Why do people keep honking at James’ bike? How come no one cares that Marcos is streaking? Why can’t Seth get free burritos? Gameplay...
Ferror, the world of DinoBeasts, is merciless. Only the strong survive, the ones who pass the frequent testing of her savage jungles filled with...