If you were to strip your story from your setting leaving just the world you made behind would people still want to be there? If you take Rocky out of Philadelphia you just have, well, Philadelphia, Will Smith out of Bel Air and… you get the idea. Some worlds are just saturated with potential even if their stories suck (lookin’ at you Jupiter Ascending). Today Marcos and James discuss a Film Courage video featuring Houston Howard where they discuss what makes a world marketable and usable. The tools of the trade for making great worlds are more accessible and basic to the human experience than you might have imagined. You won’t want to miss this great discussion on how to put awesome story worlds together.
Writing engaging worlds and creating evocative settings with words is good, but what kind of feelings and character can we portray from visual worldbuilding?...
What does the WorldCraft Club even do when they're not on air? Why, they build worlds, obviously. Today Marcos and Seth are questioned by...
In this episode of The Worldcraft Club, host James and guest Seth delve into the complex topic of genre and its impact on storytelling...