If you were to strip your story from your setting leaving just the world you made behind would people still want to be there? If you take Rocky out of Philadelphia you just have, well, Philadelphia, Will Smith out of Bel Air and… you get the idea. Some worlds are just saturated with potential even if their stories suck (lookin’ at you Jupiter Ascending). Today Marcos and James discuss a Film Courage video featuring Houston Howard where they discuss what makes a world marketable and usable. The tools of the trade for making great worlds are more accessible and basic to the human experience than you might have imagined. You won’t want to miss this great discussion on how to put awesome story worlds together.
James and Seth discuss the newest hottest sub-genre of sci fi around, GameLit, in this episode of the Worldcraft Club Podcast. Tune in to...
Do you ever feel overwhelmed with the process of worldbuilding? There’s just so much to learn and do, you’re building a whole world after...
There’s no doubt that Isaac Asimov was a master. His work is unparalleled science fiction that formed the basis of the genre as we...