If you were to strip your story from your setting leaving just the world you made behind would people still want to be there? If you take Rocky out of Philadelphia you just have, well, Philadelphia, Will Smith out of Bel Air and… you get the idea. Some worlds are just saturated with potential even if their stories suck (lookin’ at you Jupiter Ascending). Today Marcos and James discuss a Film Courage video featuring Houston Howard where they discuss what makes a world marketable and usable. The tools of the trade for making great worlds are more accessible and basic to the human experience than you might have imagined. You won’t want to miss this great discussion on how to put awesome story worlds together.
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Do you ever stop to ask yourself why? At the WorldCraft Club that’s a yearly tradition. In order to perfect the craft of building...
Adventure Time and Lord of the Rings obviously have a lot in common, but how much? There is a strong temptation to write worlds...