Well, we finally played it. We had high expectations for this game, did they pan out? Seth, Marcos and James dive deep into the worldbuilding of cyberpunk and discover the truest core of the wordbuilding ethos that surrounds the game and its genre. We discuss how we approached the game, some of their general impressions, and what really drew us in to the dark future. There's a lot more coming down the pipe too, including a stream we recorded the day after release, a part II to this discussion going into techniques and an episode about gameplay mechanics and their impact on worldbuilding. I hope you’ll join us on this ride.
I think Arcane surprised everyone. Video game adaptations are seldom well received but this one exceeded all expectations and told a heartfelt story filled...
“Space is big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down...
Sometimes the process of worldbuilding can drag and steal your sense of excitement about a setting you’ve been crafting. The antidote? A good story,...