Well, we finally played it. We had high expectations for this game, did they pan out? Seth, Marcos and James dive deep into the worldbuilding of cyberpunk and discover the truest core of the wordbuilding ethos that surrounds the game and its genre. We discuss how we approached the game, some of their general impressions, and what really drew us in to the dark future. There's a lot more coming down the pipe too, including a stream we recorded the day after release, a part II to this discussion going into techniques and an episode about gameplay mechanics and their impact on worldbuilding. I hope you’ll join us on this ride.
There’s one thing that unites us all, one thing that is totally and indisputably common to the human experience. We eat (and breath, and...
Description - The shambling horde slowly surrounds a safehouse while the survivors bicker over their dwindling food supplies inside. Zombies are a big part...
The Shaper's World is not limited by standard fantasy tropes or callbacks, it's built on a system of real world physics. You won't find...